Tirpitz's torpedo launchers have a standard 1,200 hit points - a value common to all torpedo launchers, as is their 25% chance of being temporarily disabled per damaging hit received. The Royal Navy Battleships shook things up again and it forced me to review what I had so far evaluated and elect to wait to see if things shifted further. Enterprise's AP bombs were one such jolt. Well, things got busy and the meta surrounding German Battleships took a huge shift. When patch 0.6.4 dropped and Tirpitz received a buff to its secondary gun range, I thought the timing was perfect to sit down and look at her again, especially as she seemed to be encroaching upon Bismarck's supremacy. Heck, I've been working on this review for six months now. It's been a long time since I last looked at Tirpitz. Lacks Hydroacoustic Search found on high tier German Battleships Weak AA power for a tier 8 Battleship and easily one-shot by AP Bomb armed carriers. Torpedo tubes are vulnerable and get disabled often. Inaccurate main battery guns with low DPM, poor HE shell damage and poor fire angles.ġ05mm secondaries cannot damage the hulls of tier VIII+ destroyers. Powerful torpedo armament, especially for a battleship.Īwesome selection of premium camouflages for long-time veterans. Heavy secondary gun battery complement with excellent 7.5km base range and improved, 37mm penetration on her 150mm guns. High penetration HE shells, capable of besting 95mm of armour with a 34% fire chance per shell. Main battery has a fast, 26s reload and good gun handling characteristics with a traverse rate of 5º per second. Excellent armour protection and nigh invulnerable to citadel hits from AP shells.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |